Sunday 21 June 2009

Environment Modeling

Here I modelled The stalls Anna drew up in her original concept work for the outside exterior. Here i positioned and re shaped the planks that Anna originally made for the windmill. I re UV mapped them and textured them. For the Cloth i created a plane and applied an Ncloth deformer to it. i anchored some of the planes verts to the four stall stilts, so when i animated the cloth they would not be effected, gaining the droop you see on the cloth. i painted an alpha map for the texture and worked away at the edges to get the weathered torn look i wanted the stalls to have.

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